SCJP

Sun Certified Java Programmer

This article explains about SCJP certification objectives and also gives reference of different books and help materials which can be proved well for performing extraordinarily in the exam.


Sun Certified Java Programmer (SCJP) is a professional certification program by Sun Microsystems. It is meant to verify a particular skill set in Java programming language and the Solaris Operating System. This foundation certification is for programmers interested in demonstrating proficiency in the fundamentals of the Java programming language.To achieve this certification, candidates must successfully complete one exam. It is not necessary to be a Sun Certified Java Associate prior to taking this exam.

SCJP exam is the entry level Java exam and is a prerequisite to a number of the other Java-related certifications. SCJP 6, designated CX-310-065 by Sun, was released in December 2007. The Sun Certified Programmer for Java Platform, Standard Edition 6 certification exam is for programmers experienced using the Java programming language. Achieving this certification provides clear evidence that a programmer understands the basic syntax and structure of the Java programming language and can create Java technology applications that run on server and desktop systems using Java SE 6.

It is designed to have a fairly detailed test of basic knowledge of the essentials of the Java programming language. It tests looping constructs and variables, and does not cover specific technologies such as GUI creation, Web or network programming.

It is assessed through an automatically administered multiple-choice test system and consists of 72 questions which the candidate has 210 minutes to answer. At least 47 questions are needed to be correct to pass (around 65%). The exam is taken at a Prometric test center, and to take the test a candidate must buy a voucher from Sun (approximately US$200 in the US, but £150 (excluding VAT) in the UK, AUD 316 plus Tax in Australia) and book the test at least a week in advance. The test consists of multiple choice and drag-and-drop questions, the latter comprising 20-25% of the questions.

Exam Objectives:

Section 1: Declarations, Initialization and Scoping


  • Develop code that declares classes (including abstract and all forms of nested classes), interfaces, and enums, and includes the appropriate use of package and import statements (including static imports).
  • Develop code that declares an interface. Develop code that implements or extends one or more interfaces. Develop code that declares an abstract class. Develop code that extends an abstract class.
  • Develop code that declares, initializes, and uses primitives, arrays, enums, and objects as static, instance, and local variables. Also, use legal identifiers for variable names.
  • Develop code that declares both static and non-static methods, and - if appropriate - use method names that adhere to the JavaBeans naming standards. Also develop code that declares and uses a variable-length argument list.
  • Given a code example, determine if a method is correctly overriding or overloading another method, and identify legal return values (including covariant returns), for the method.
  • Given a set of classes and superclasses, develop constructors for one or more of the classes. Given a class declaration, determine if a default constructor will be created, and if so, determine the behavior of that constructor. Given a nested or non-nested class listing, write code to instantiate the class.

Section 2: Flow Control


  • Develop code that implements an if or switch statement; and identify legal argument types for these statements.
  • Develop code that implements all forms of loops and iterators, including the use of for, the enhanced for loop (for-each), do, while, labels, break, and continue; and explain the values taken by loop counter variables during and after loop execution.
  • Develop code that makes use of assertions, and distinguish appropriate from inappropriate uses of assertions.
  • Develop code that makes use of exceptions and exception handling clauses (try, catch, finally), and declares methods and overriding methods that throw exceptions.
  • Recognize the effect of an exception arising at a specified point in a code fragment. Note that the exception may be a runtime exception, a checked exception, or an error.
  • Recognize situations that will result in any of the following being thrown: ArrayIndexOutOfBoundsException,ClassCastException, IllegalArgumentException, IllegalStateException, NullPointerException, NumberFormatException, AssertionError, ExceptionInInitializerError, StackOverflowError or NoClassDefFoundError. Understand which of these are thrown by the virtual machine and recognize situations in which others should be thrown programatically.

Section 3: API Contents


  • Develop code that uses the primitive wrapper classes (such as Boolean, Character, Double, Integer, etc.), and/or autoboxing & unboxing. Discuss the differences between the String, StringBuilder, and StringBuffer classes.
  • Given a scenario involving navigating file systems, reading from files, writing to files, or interacting with the user, develop the correct solution using the following classes (sometimes in combination), from java.io: BufferedReader, BufferedWriter, File, FileReader, FileWriter, PrintWriter, and Console.
  • Develop code that serializes and/or de-serializes objects using the following APIs from java.io: DataInputStream, DataOutputStream, FileInputStream, FileOutputStream, ObjectInputStream, ObjectOutputStream and Serializable.
  • Use standard J2SE APIs in the java.text package to correctly format or parse dates, numbers, and currency values for a specific locale; and, given a scenario, determine the appropriate methods to use if you want to use the default locale or a specific locale. Describe the purpose and use of the java.util.Locale class.
  • Write code that uses standard J2SE APIs in the java.util and java.util.regex packages to format or parse strings or streams. For strings, write code that uses the Pattern and Matcher classes and the String.split method. Recognize and use regular expression patterns for matching (limited to: . (dot), * (star), + (plus), ?, \d, \s, \w, [], ()). The use of *, +, and ? will be limited to greedy quantifiers, and the parenthesis operator will only be used as a grouping mechanism, not for capturing content during matching. For streams, write code using the Formatter and Scanner classes and the PrintWriter.format/printf methods. Recognize and use formatting parameters (limited to: %b, %c, %d, %f, %s) in format strings.

Section 4: Concurrency


  • Write code to define, instantiate, and start new threads using both java.lang.Thread and java.lang.Runnable.
  • Recognize the states in which a thread can exist, and identify ways in which a thread can transition from one state to another.
  • Given a scenario, write code that makes appropriate use of object locking to protect static or instance variables from concurrent access problems.
  • Given a scenario, write code that makes appropriate use of wait, notify, or notifyAll.

Section 5: OO Concepts


  • Develop code that implements tight encapsulation, loose coupling, and high cohesion in classes, and describe the benefits.
  • Given a scenario, develop code that demonstrates the use of polymorphism. Further, determine when casting will be necessary and recognize compiler vs. runtime errors related to object reference casting.
  • Explain the effect of modifiers on inheritance with respect to constructors, instance or static variables, and instance or static methods.
  • Given a scenario, develop code that declares and/or invokes overridden or overloaded methods and code that declares and/or invokes superclass, or overloaded constructors.
  • Develop code that implements "is-a" and/or "has-a" relationships.

Section 6: Collections / Generics


  • Given a design scenario, determine which collection classes and/or interfaces should be used to properly implement that design, including the use of the Comparable interface.
  • Distinguish between correct and incorrect overrides of corresponding hashCode and equals methods, and explain the difference between == and the equals method.
  • Write code that uses the generic versions of the Collections API, in particular, the Set, List, and Map interfaces and implementation classes. Recognize the limitations of the non-generic Collections API and how to refactor code to use the generic versions. Write code that uses the NavigableSet and NavigableMap interfaces.
  • Develop code that makes proper use of type parameters in class/interface declarations, instance variables, method arguments, and return types; and write generic methods or methods that make use of wildcard types and understand the similarities and differences between these two approaches.
  • Use capabilities in the java.util package to write code to manipulate a list by sorting, performing a binary search, or converting the list to an array. Use capabilities in the java.util package to write code to manipulate an array by sorting, performing a binary search, or converting the array to a list. Use the java.util.Comparator and java.lang.Comparable interfaces to affect the sorting of lists and arrays. Furthermore, recognize the effect of the "natural ordering" of primitive wrapper classes and java.lang.String on sorting.

Section 7: Fundamentals


  • Given a code example and a scenario, write code that uses the appropriate access modifiers, package declarations, and import statements to interact with (through access or inheritance) the code in the example.
  • Given an example of a class and a command-line, determine the expected runtime behavior.
  • Determine the effect upon object references and primitive values when they are passed into methods that perform assignments or other modifying operations on the parameters.
  • Given a code example, recognize the point at which an object becomes eligible for garbage collection, determine what is and is not guaranteed by the garbage collection system, and recognize the behaviors of the Object.finalize() method.
  • Given the fully-qualified name of a class that is deployed inside and/or outside a JAR file, construct the appropriate directory structure for that class. Given a code example and a classpath, determine whether the classpath will allow the code to compile successfully.
  • Write code that correctly applies the appropriate operators including assignment operators (limited to: =, +=, -=), arithmetic operators (limited to: +, -, *, /, %, ++, --), relational operators (limited to: <, <=, >, >=, ==, !=), the instanceof operator, logical operators (limited to: &, |, ^, !, &&, ||), and the conditional operator ( ? : ), to produce a desired result. Write code that determines the equality of two objects or two primitives.

Previous Versions:

There have been a number of previous versions of the SCJP. The current version, SCJP 6.0, is aimed at the JDK

6.0 release of Java. It introduces new topics covering Console, NavigableSet, and NavigableMap.

SCJP 5.0 (CX-310-055) was based on JDK 5. It introduced variable arguments, autoboxing, and generic types, and dropped the bit shifting topics from previous exams.

SCJP 1.4 (CX-310-035) was based on JDK 1.4. Compared to the previous version of the exam, SCJP 1.2, it dropped questions on GUI topics and shifted the emphasis towards core language features. SCJP 1.4 features 61 questions to be answered within 120 minutes. 32 questions or more (52%) need to be answered correctly in order to pass.

SCJP 1.2 (designated CX-310-025) was based on JDK 1.2, and was first live on 15 June 2000. The exam had 59 questions (both multiple choice and short answer) to be answered within two hours. The pass mark was 61 percent. However, exam 310-025 has been withdrawn from the market; certified professionals can retain their certification and use the title, but this version is no longer being offered.

References

  1. Kathy Sierra and Bert Bates, "Sun Certified Programmer for Java 5: Study Guide (Exam 310-055)", 2006, ISBN 0-07-225360-6
  2. Sun Certified Programmer for the Java 2 Platform, Standard Edition 5.0 (CX-310-055)
    Link
  3. Paul Sanghera, SCJP Exam for J2SE 5: A Concise and Comprehensive Study Guide for The Sun Certified Java Programmer Exam by Apress; Stg edition (May 30, 2006), ISBN-10: 1590596978 and ISBN-13: 978-1590596975
    Link
  4. Khalid A. Mughal, Rolf W. Rasmussen, Programmer's Guide to Java Certification, A: A Comprehensive Primer, Second Edition, Addison Wesley Professional, August 04, 2003, ISBN 0-201-72828-1
  5. Marcus Green (2004-04-06). "Deep into the Basics: Tackling Sun's SCJP 1.4 Exam". CertCities.com. Retrieved on 2006-10-19.
    Link
  6. Christine Connolly (2001-10-03). "Hot Java: An Inside Look at the SCJP Exam". CertCities.com. Retrieved on 2006-10-19.
    Link
  7. Sun Certified Programmer for the Java Platform, Standard Edition 6 (CX-310-065).
    Link
Article rating:
Your rating:

Categories

Based on community consensus.

Activity for this knol

This week:

30pageviews

Totals:

942pageviews
1comments