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The Elder Scrolls IV: Oblivion Walkthrough

a complete game guide, covering quests, items, secret areas and more

By

Sara

Mahalo.com
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This is Part 1 of our complete, exhaustive game guide for 2006's The Elder Scrolls IV: Oblivion. Our walkthrough covers quite a bit of ground to help you get the most out of the game: complete quest instructions, how to get the best skills and equipment, side-quest information, secret areas and other helpful advice.

Part 1 begins with skills and leveling and concludes with
a description of the Speechcraft skill.

The Elder Scrolls IV Oblivion Walkthrough (Part 1)

The Elder Scrolls IV: Oblivion Walkthrough sections: Part 1 | Part 2 | Part 3 | Part 4 | Part 5 | Part 6 | Part 7 | Part 8

General Thoughts

Guide Information

The Elder Scrolls IV: Oblivion #1 from GamesPress
The Elder Scrolls IV: Oblivion #1 from GamesPress
  1. This walkthrough will help you beat Oblivion with flying colors. That said, you should keep a few things in mind throughout.
  2. It is a dungeon crawler. This means you shouldn't have to be told to search chests and loot bodies. I will not tell you about every chest in every level and I will probably not tell you to loot bodies for the sheer sake of simplicity in this walkthrough. I will do my best to mention any specific unique loot that isn't randomly generated.
  3. I played this on the PC. This means that I will be generally following the idea of using a keyboard to play. Thankfully Oblivion isn't really controller dependent and I will do my best to only refer to buttons by the action they preform.
  4. Oblivion uses leveling throughout the world. This means that loot and enemies both get better as you raise in level. This means that I may not be able to accurately describe the enemies and their relevant strengths and equipment. Daedra in particularl will go up a hierarchy, with stronger versions spawning in missions if you take them at a higher level.

Leveling

  1. I wanted to get this out of the way in the beginning because I will have to reference it a few times throughout this guide. The enemies and loot throughout the Oblivion world will generally level up with you. This means that they will not usually be far above your abilities nor will they be far below them. It can cause things to be very ridiculous though and it can make things very difficult if you level without improving your fighting abilities.
  2. You can love it or hate it. If you don't like it then you can easily find a mod that reverses the leveling trends and returns them to the ways of Morrowind. I will whole heartedly support Oscuro's Oblivion Overhaul as a way to make the game much more realistic...and much harder for a new player.


Skills and Leveling

Natural Learning

  1. Oblivion operates on a very simple system of gaining skill in something the more that you do it.
  2. You will gain skill in Blade by hitting enemies with a sword. You gain points in Block by blocking enemy hits.
  3. You will gain skill points faster in what you choose as your major skills. This is a group of seven skills that your class values.
  4. You will gain a level by gaining 10 points across your major skills. If you're a warrior and earn 3 in Blade, 2 in Block, 3 in Heavy Armor, and 2 in Athletics, then you will gain a level and be able to upgrade your base attributes (such as strength and endurance) the next time you sleep.
  5. You should try and level up evenly. Gaining 10 points in restoration or acrobatics through training or power leveling is idiotic since your enemies will gain health while you don't gain anything to your damage potential.

Training

  1. There are about five trainers for each of the skills.
  2. You may train five times for each level.
  3. These will not stack up.
  4. You CANNOT forget to train before you level. Do not go to sleep in a bed before you train at least a few of your skills up. You will not get the chance again.
  5. They each hold a differing level of skill.
  6. You may only learn from them when you are within a set range.
  7. You can usually find information about trainers through the rumors section.
  8. Trainers are usually logical choices. Mages Guild members usually teach magic skills. Fighters Guild members usually teach warrior skills. Thieves Guild members teach stealth. There are many preachers who also teach mid-level magic skills so always drop by and see if they have anything for you.
  9. A list of master trainers will be available in the section for "Skills and Training."
  10. Most master trainers require that you do a special quest to gain their training though.

Combat

  1. Your fighting style will depend greatly on how you wish to play.
  2. There is a way for you to be a sneaky assassin, a powerful wizard, a master fencer, or a hammer-wielding tank.

Melee Combat

  1. All melee combat boils down to basic moves.
  2. There are really only three tactics to use for it though.
  3. Feel free to throw in some power attacks.
  4. Just hold down the attack button and pick a direction.
  5. These attacks gain special bonuses as you level up in your selected style.
  6. The general forward attack will turn into a paralyzing move at Master levels.
  7. The sideways moves can occasionally knock the weapon out of their hand.
  8. The backwards attack can knock the opponent down.

Hit and Run

  1. This amounts to hitting an enemy and running away when they prepare to attack.
  2. You will probably put this to use against big enemies and enemies with big weapons.
  3. Blocking is usually ineffective against ogres, trolls, minotaurs, and anyone wielding a warhammer. You will be staggered by their powerful hit and then left wide open.
  4. This situation calls for you to run away and hit while they're recovering from their slower attack.
  5. Feel free to throw a few of your basic spells at them as well to weaken them while you fall back.
  6. The sideways and backward power attack blend well with this strategy.

Blocking

  1. Hit the enemy when they aren't attacking and throw up a block when they start their attack.
  2. Blocking their attack will at worst break their momentum and at best completely stagger them.
  3. Blocking can even cause damage at high skill levels.
  4. This should be used against small and medium size monsters and any human using a sword or dagger against you.
  5. Tip: This style can also take advantage of power attacks well. Dodge their hit and use a high level power attack to stun or paralyze them. Then you can hammer away.

Berserker

  1. Just charge and attack.
  2. If you have good armor this works surprisingly well.
  3. Your attacks can stagger the enemy and prevent them from ever countering.
  4. This works very well against archers and mages.
  5. You may wish to block while you approach an archer to help deflect the damage and the staggering effect of their shots.
  6. Power attacks in general work well, since they will usually stagger an enemy and leave them vulnerable.

Mage Combat

  1. Mages really only have a few basic tips to follow.
  2. You may want to at least wield a dagger to slice the occasional enemy when you're out of magicka.
  3. In general battle you will just want to use your spells appropriately.
  4. This means that you cast fireballs or conjure monsters...whichever you like better.
  5. You'll rely on running away for the most part. Just keep backing up and pick off your enemies.
  6. Don't forget to buy new spells from the Mages Guild merchants.

Archer Combat

  1. Archers are effectively the same as mages
  2. You'll probably want a backup weapon in case you run low on arrows.
  3. Consider having a sword class as one of your primary skills.
  4. You will want to spend a little time learning to sneak so you can get a damage multiplier for stealth attacks.
  5. You will play the coward for this one:).
  6. The best archer tactic is to fall back while slinging volley after volley at your enemy.
  7. Remember to buy more arrows and salvage your spent arrows from bodies.

Crime

Laws

  1. The legal system is out to get you again in Oblivion.
  2. Any action that produces a red icon will be illegal.
  3. There are no illogical laws.
  4. You just can't break into house, attack without provocation, steal things, etc.
  5. Trespassing is usually just charged against you if you refuse to leave after being asked a few times.
  6. Remember that moving another person's objects or reading someone's book is viewed in the same light as shoplifting.
  7. The guards are a bit psychic and will often quickly determine that you are the killer even if they just hear the screams.
  8. Using a rage spell to make someone attack you is a good way to kill inside the city.

Punishment

  1. If someone sees you commit a crime they will report it to the nearest guard.
  2. That guard will then relentlessly pursue you. If he catches you he'll give you three options.
  3. Note: Your bounty will NEVER decrease and every guard in the game will know about your crime.
  4. You can choose to pay the fine. This means you will go to jail but immediately bail yourself out. Any stolen property in your inventory will be confiscated. More on that later though.
  5. You can go to jail. This means you'll be thrown in a cell with all of your inventory gone except for a single lockpick (if you have any when you're arrested). If you want you can pick the lock and escape, but then you'll just get a higher bounty on your head. It's better to just sleep in the bed provided and choose to pay your time. It works out to having 1 day for each 100 gold owed.
  6. Note: You will lose all your stolen goods and one random skill point for each day spent in jail.
  7. You can also resist arrest. This is purely idiotic for the most part. Killing a guard is a 1000 fine and they're usually tough anyway.
  8. Tip:The only reason to resist arrest is so that you can run away far enough to pay off your bounty at the half-off rate that the some of the Thieves guild members offer.
  9. Note: If the guard really likes you he will pay the bounty. This means it is worth your while to hit an approaching guard with a charm spell. You can also just take the time to bribe or charm all of the guards before a major crime spree.

Evidence

  1. The guards at the jail will be able to look at your inventory and spot any item you've ever stolen.
  2. They'll confiscate them and place them in the evidence chest by the jailer's desk.
  3. Tip: It is ridiculously easy to get your stolen goods back from any jailer. Talk to the jailer and tell him that you wish to visit a prisoner. He'll leave to unlock the door. Pick the easy lock and chose take all.
  4. Tip: If you really like a piece of stolen equipment and plan to keep it, you should sell it to a fence and immediately buy it back. This will clean the item and make it completely legal.

A Criminal Life

  1. It wouldn't be much fun if you were always lawful though.
  2. You will probably break many of the laws present in the game by the end.
  3. The key is not getting caught.

Stealth

  1. Stealth in this game is very basic.
  2. Hit the Sneak button and then stay out of people's fields of vision.
  3. When in sneak mode there will be an eye in the middle of the screen. If it is transparent then you are not seen by anyone. A bright yellow eye means that there is at least one creature staring right at you.
  4. If they can't see you then they won't report any crimes.
  5. Noise can make them turn around quickly though.
  6. Your boots matter a lot when it comes to how quiet you are at early sneak levels.
  7. Tip: If you want to train your sneak skill easily then there is a simple way. You just have to find a sleeping beggar or break into a big house that is one big room but separated into two floors. You can find these in Chorrol, Cheydinhal, Bruma, and Bravil. You gain sneak skill for not being detected by nearby characters. Sleeping character usually don't wake up with a lot of noise. If you are in their house start sneaking and run into a corner. Do it long enough to make sure your earning experience and then set it into automatic. PC users can use the Q key while XBox users may have to use a rubber band. Then you just walk away for a few minutes and enjoy the easy skill points.

Pickpocketing

  1. This is actually a pretty simple process.
  2. The bad thing is that many people don't actually have much worth stealing on their person.
  3. Start the process by sneaking behind some person. Stay out of their field of sight and try to avoid drawing attention from other people.
  4. Close the distance and get right behind them until you can select them just like you wanted to talk to them.
  5. This will open their inventory screen and let you select items.
  6. Your success rate will be determined by sheer random luck, sneak skills, and the weight of the item you're stealing.
  7. I'll note that gold seems to be harder to steal than one might think.
  8. If you succeed it will go into your inventory and you can choose to try and steal something else.
  9. If you fail they will decide whether they're mad enough to call the guards and they'll be so alert that you can't pickpocket them again for awhile.
  10. Tip: Just remember to do a quicksave before each pickpocketing attempt. Then you can reload if you fail.

Stealing

  1. If you want to actually make money by stealing then you will have to join the Thieves Guild through their quest. #I'll detail your options for that later on.
  2. If you don't belong to the Thieves Guild then you have no way to fence the items, since all merchants are able to instantly spot stolen merchandise.
  3. A lot of items are not worth the effort needed to steal them.
  4. You will want to focus on light but valuable objects like potions, wine, silverware, books, and jewelry.
  5. If you can pull it off, you can steal a lot of valuable armor from the guard posts or barracks in each city.
  6. Your best bet in general is to rip off all of the castles in the cities. Just hitting a dining room will get you about 200 gold from the food and silver. Many of them also have display cases with valuable items.
  7. Castles are usually easy to rob too, since the guards won't patrol the main throne room at night.

Lockpicking

  1. Picking locks is an integral part of Oblivion.
  2. Any adventurer will have to be able to pick locks in dungeons if they want good loot.
  3. The Security skill works by making mistakes less destructive.
  4. This isn't particularly effective though.
  5. If you're good at the lockpicking game you won't need any security skill.
  6. If you are really bad at it, then look up the Daedric quest for Nocturnal once you're past level 10.
  7. Tip Fulfilling this quest will give you the Skeleton Key. This tool is an unbreakable lockpick that increases your security skill.
  8. Until then you will have to learn how to beat the minigame.

Minigame Instructions

  1. The minigame is pretty straightforward.
  2. You will be shown an image of a lock and its five tumblers. #Each of the five tumblers need to be locked in the up position to open the lock.
  3. How many are down depends on the difficulty of said lock.
  4. You can set the tumblers up in any order.
  5. Gently tap the tumbler up and then click when it hits the top.
  6. If you succeed you will be able to lock it.
  7. If you click at the wrong time your lockpick will break and the other tumblers will fall back down.
  8. The number of tumblers that fall will depend upon your Security skill.
  9. With a bit of practice you should be able to pick any lock.
  10. The key part of it is to keep tapping the tumbler until it rises very slowly. It is very easy to get these slower ones to lock since you'll have a few seconds to click while its in the sweet spot.

Character Building

  1. You'll build your character as part of the game's beginning.
  2. The game will make suggestions but they aren't great.
  3. I'm not going to rewrite the games descriptions since that'd be a waste of time.
  4. Go through the choices and pick the ones that sound good.
  5. Your subsequent leveling up will be what really shapes the character.

Race

  1. The races are also pretty irrelevant in the game.
  2. If you don't have a specific class in mind you can just pick Imperial. They are good all-rounder.
  3. Breton will work well for a combat mage.
  4. Orc or Redguard will work well for a hardcore warrior.
  5. Khajiit is probably a good choice for a sneaky character.
  6. Everything else is just for specialty characters.

Gender

  1. Your gender has minor effects on your stats according to race.
  2. In general, women are better mages, while women are better warriors.
  3. Just pick the one you want.
  4. The differences are negligible after a few levels.

Classes

  1. I personally say just build a custom class.
  2. The pre-built ones aren't that great.
  3. The pre-built classes tend to include a few pointless skills in along with the good ones.
  4. Just choose custom.
  5. Pick a name for it.
  6. Chose whether it values combat, magicka, or stealth.
  7. Pick your ten major skills out of the available 21.
  8. It seems foolish to list them all here.
  9. I personally suggest doing a combat warrior build.
  10. Pick Blade or Blunt, Block, the various schools of magic, and anything else that sounds good.
  11. Do not pick Security or Mercantile.
  12. These are all too hard to raise.
  13. Do not pick Acrobatics or Athletics.
  14. These will leave you with a poorly leveled character.

Birthsigns

  1. The Birthsigns are also pretty pointless.
  2. You can generally just pick a general one like The Lady or The Warrior for a good boost.
  3. Do not pick The Atronach unless you are a skilled, hardcore mage.


Skills and Trainers

The Elder Scrolls IV: Oblivion #2 from GamesPress
The Elder Scrolls IV: Oblivion #2 from GamesPress
  1. Each of the 21 skills in the game have 5 levels.
  2. As you rise in skill you'll gain some benefits and become more proficient in the area.
  3. You can repeat the activity to increase your skill or you can train.
  4. There are two low-level trainers for each skill.
  5. They can raise your skill to 40.
  6. Then there are two mid-level trainers who can raise your skill to 70.
  7. You must have 40 point in the skill to train with them.
  8. There is one master who can raise it to 100.
  9. You must be level 70 and you'll have to complete a small quest.
  10. The mid-level trainers will point you to them.

Acrobatics

  1. You will probably increase this all on your own.
  2. Just keep jumping or set a weight on the E key.
  3. Tip: It's worthless to become a master Acrobat except for fun.
  4. Quill-Weave in the house by the front gate of Anvil and Ida Vlinorman in the northeast area of the Imperial District are both low-level trainers.
  5. Tsrava and Ganredhel are mid-level trainers.
  6. Tsrava lives in the southern area of Leyawiin while Ganredhel lives in the southeast of Cheydinhal.
  7. The master trainer is Torbern.
  8. Ganredhel and Tsrava will tell you to find Aerin though.
  9. She has a camp way up in the mountains past Bruma and east of Azura's Shrine.
  10. Just getting to the camp is the test.
  11. When you there Tolbern will tell you she's gone, but that he can train you.

Alchemy Training

  1. This is fairly useful if you like potions.
  2. You can raise it by eating ingredients or making potions.
  3. Raising your skill lets you realize the extra potentials of ingredients.
  4. Felen Relas and S'drassa are the low-level trainers.
  5. Felen is in the Anvil mages Guild while S'drassa is in the Leyawiin Mages Guild.
  6. Ardaline and Brotch Calus are the mid-level trainers.
  7. Ardaline is in the Bravil Mages Guild while Brotch Calus is in a house by the chapel in Bruma.
  8. Sinderoin is the master trainer.
  9. You'll find him in Skingrad. He lives in the West Weald Inn wine cellar.
  10. He will want 2 bottles of fine wine.
  11. You'll need Tamika and Surilie Brothers wine.
  12. You can raid any wine cellar in the game to get them.
  13. Head into a castle basement.
  14. Skingrad Castle has a huge wine cellar where you can grab two bottles of wine from 399.

Alteration

  1. Dovyn Aren and Deetsan are the low-level trainers.
  2. Dovyn is in the Elven Garden's District while Deetsan is in the Cheydinhal Mages Guild.
  3. Athragar and Abhuki are the mid-level trainers.
  4. Athragar is in the Mages Guild in Chorrol while Abhuki can be found at Faregyl Inn that lies to the South of Imperial City.
  5. The master trainer is Tooth-in-the-Sea.
  6. He loves staying underwater and lives along the coast to the north of Bravil.
  7. Talk to him before 1 PM.
  8. You'll need to stay underwater with him for three hours.
  9. You can't wait either.
  10. You'll have to wait for a few real life minutes.
  11. If you're Argonian, congratulations. Swim out with him and get a sandwich.
  12. If you have a piece of water breathing equipment you're done too.
  13. Otherwise grab a few potions of the sea or buy a water breathing spell and continually cast it.
  14. Once you're done he'll train you.

Armorer

  1. Armorer is a very important skill.
  2. You will need 50 points in it to repair enchanted items.
  3. After that it's pretty pointless though.
  4. The master bonus is that you're hammer never breaks, but the training expenses aren't as cheap as just buying a few hammers every now and again.
  5. Eitar and Tadrose Helas are the two low-level trainers.
  6. Eitar is in a house by the Chapel in Leyawiin.
  7. Tadrose lives in the Bravil Fighters Guild.
  8. Rohssan and Rasheda are the two mid-level trainers.
  9. Rohssan runs A Fighting Chance in the Imperial Market District.
  10. Rasheda runs Fire and Steel in the center of Chorrol.
  11. Gin-Wulm is the master.
  12. He wanders around the market district but lives in The Best Defense.
  13. Talk to him once to get the question.
  14. Answer it run and he'll point you towards The First Edition.
  15. Go and buy the book called "The Armorer's Challenge" from Phintias.
  16. Read it.
  17. You can then answer he by saying that the man won the armorer's challenge.
  18. He'll then train you.

Athletics

  1. This is just how fast you can run and how fast you recover fatigue.
  2. You'll gain it slowly by traveling.
  3. Shepard Uuras and Mahei are low-level trainers.
  4. Shepard lives in the southeastern area of Skingrad.
  5. Mahei has a house in Leyawiin.
  6. Hauls-Ropes-Faster and Honditar are both mid-level trainers.
  7. Hauls-Ropes-Faster mainly hangs out around The Fo'c'sle by the docks in Anvil.
  8. Honditar lives in a home in the southwestern area of Chorrol.
  9. The master is Rusia Bradus.
  10. He lives in the home by the abandoned house in the main area.
  11. You will need to have found more than 30 locations throughout Cyrodill, not counting the cities and the stables.
  12. Just run aorund and find them if you don't have 30 yet.

Blade

  1. Blade is pretty useful.
  2. You'll develop stronger power attacks as you level up.
  3. You probably won't need a lot of training in this since you'll earn most of this skill fighting.
  4. Naspia Cosma and Right-Wing are low-level trainers.
  5. Naspia lives in the Castle at Cheydinhal.
  6. Right-Wing lives in the Bruma Fighters Guild.
  7. Sherina and Rhano are the mid-level trainers.
  8. Sherina is in the Leyawiin Fighters Guild.
  9. Rhano can be found at the Anvil Fighters Guild.
  10. Alex Lencolia is the master trainer.
  11. You can find Alex at Faregyl Inn.
  12. It is a bit south of Imperial city on the road.
  13. You just need to have 20 fame or 20 infamy.
  14. You can raise either by doing quests.

Block

  1. Block is one of the most useful skills to upgrade.
  2. You will gain stronger block counterattacks as you level up in it.
  3. Fadus Calidius and Huurwen are both low-level trainers.
  4. Fadus is at the Fighters Guild in Skingrad.
  5. Huurwen is at the Fighters Guild in Anvil.
  6. Lum gro-Baroth and Ambroise Canne are both mid-level trainers.
  7. You can find Lum at the Chorrol Fighters Guild and Ambroise at the house in southwest Skingrad.
  8. Andragil is the master trainer.
  9. She's in a second story house above Dro'Shanji by the north gate of Bravil.
  10. She'll demand that you survive a 45 second beating.
  11. All you can do is block or run around the room.
  12. After it's over she'll offer training.

Blunt Training

  1. Blunt is about the same as Blade. Your attacks are stronger and you'll get special attacks as you level.
  2. It's good but you'll do a lot of your own training through fighting.
  3. Burak gro-Bol and Vigdis are both low-level trainers.
  4. Burak is at the bookstore Southern Books in Leyawiin's market district.
  5. Vigdis is at the Anvil Fighters Guild.
  6. Christophe Marane and Azzan are the mid-level trainers.
  7. Christophe can be foudn at the Brina Cross Inn. It's on the road to the north of Anvil.
  8. Azzan is at the Anvil Fighters Guild. You will already know him if you are in the Guild.
  9. The master is Irene metrick.
  10. She lives in the Elven Gardens District.
  11. You will need to have killed at least 50 humanoid oppenents for her to train you.
  12. If you're an expert of blunt I'm sure you've already done this.

Conjuration

  1. Your level in this just determines the skill level of spells that you can cast.
  2. Fathis Aren and Sulinus Vassinus are the two low-level trainers.
  3. You may have kill Aren in the Thieves Guild line.
  4. If not he'll be in the Castle at Bravil.
  5. Sulinus is often the Skingrad Mages Guild.
  6. The mid-level trainers are Alberic Litte and Arentus Falvius.
  7. Alberic lives at the Chorrol Mages Guild while Arentus lives at the chapel in Bruma.
  8. Olyn Seran is the master trainer.
  9. You can find him at a Molag Bal's shrine.
  10. You'll have to summon a Faded Wraith before he is able to.
  11. You can buy a scroll or buy the spell from Athragar at Chorrol's Mages Guild.
  12. You will have to have 75 points in Conjuration to cast this spell.
  13. You'll need to train it the old-fashioned way.
  14. The quickest way is to just cast your best conjuration magic, rest for an hour, repeat.
  15. Once you're level 75 you can cast the wraith and win his challenge.

Destruction

  1. Destruction skill just determines the spells you can cast in the Destruction school.
  2. Chanel and J'skar are both low-level trainers.
  3. You can't access J'skar until you reveal him and it is possible for Chanel to be exiled depending on your quest.
  4. Chanel is at the Chorral Castle and J'skar is at the Bruma Mages Guild.
  5. Marc Gulitte and Delphine Jend are the mid-level trainers.
  6. They are both members of the Mages Guild. Marc is in Anvil and Delphine is in Bravil.
  7. The master is Andaren.
  8. You can find Andaren a camp to the west of Weatherleah.
  9. You will need to turn in 20 bear pelts.
  10. You will probably just want to travel around shops and buy them.
  11. It will take a lot of wandering to find 20 bears.

Hand-To-Hand

  1. You'll learn some cool moves as you upgrade this skill.
  2. It's a bit impractical for common fighters though.
  3. Nahsi and Rufrius Vinicius are the low-level trainers.
  4. Nahsi is at the Fighters Guild in Bravil while Rufrius is at the Fighters Guild in Anvil.
  5. Davela Hlaren and Ra'quanar are the mid-level trainers.
  6. Davela is at the Imperial Bridge Inn. It is one the northern side of the Silverfish River in the east.
  7. Ra'quanar is at the Cheydinhal Castle.
  8. The master is Helvius Cecia.
  9. He's in a house that behind the chapel in Bruma.
  10. You will need to drop your weapons and beat him up for 30 seconds.
  11. You will have to damage his health by about half if you want to get training.

Heavy Armor

  1. Heavy Armor skill makes your armor feel lighting.
  2. You get training by being hit.
  3. Brodras and Bumph gra-Gash are both low-level trainers.
  4. Brodras is at the Leyawiin Fighters Guild and Bumph gra-Gash is at the Bruma Fighters Guild.
  5. Valus Odiil and Varnado are the mid-level trainers.
  6. Valus is usually around The Grey Mare.
  7. Varnado is at The Best Defense in the Imperial Market District.
  8. Pranal is the master.
  9. He lives at Roxey Inn along the Red Ring Road.
  10. You will need to bring him a silver pitcher anda set of glasses.
  11. You will need to grab them from Guild halls or castles.
  12. You can buy the glasses at Lelles' Quality Merchandise in Anvil or just hit the Novaroma in Bruma.
  13. The pitcher should be easy to steal.
  14. You can probably even buy one back from a fence.
  15. Once you get them you'll have to deliver them to the innkeeper as a gift.
  16. Pranel will then train you.

Illusion

  1. Illusion is just another school of magic.
  2. Your skill level determines the spells you can cast.
  3. Hil the Tall and Jantus Brolus are both trainers.
  4. Hil lives in the the chapel at Cheydinhal.
  5. Jantus Brolus lives at Istrius Brolus' home. It is behind the chapel in Bruma.
  6. Carahil and Kud-Ei are the two mid-level trainers.
  7. Carahil is at the Anvil branch of the Mages Guild. Kud-ei is at Bravil's branch.
  8. Martina Floria is the master trainer.
  9. You can find her in the Chironasium at the Arcane University.
  10. You will need to give her 10 Welkynd Stones.
  11. Just grab some from Ayleid ruins.

Light Armor

  1. You will be less encumbered by Light Armor.
  2. You'll pick up a lot of skill from being hit.
  3. The two low-level trainers are Dul gro-Shug and Olfang.
  4. Dul is in the Elven Gardens District.
  5. Olfang lives at the Nord Winds in Bruma.
  6. Luciana Galena and Ahdarji are the mid-level trainers.
  7. luciana lives in a house near the south gate of Bravil.
  8. Ahdarji lives in a house that by the Leyawiin castle.
  9. J'Bari is the master.
  10. He lives in a normal house in south Leyawiin.
  11. You will have to give him an Elven Cuirass if you want training.
  12. You should have picked one up from bandits at this level.

Marksman

  1. Edla Dark-Heart and Shameer are the two low-level trainers.
  2. Edla is usually in Regner's house. You can find Edla in Bruma's southeastern side.
  3. Shameer is in a house by Skingrad's chapel.
  4. The two mid-level trainers are Reman Broder and Pinarus Inventius.
  5. Reman has a house to the southern side of Skingrad.
  6. Pinarus wanders around Anvil. He has a house by the gate to the docks.
  7. The master is Alawen.
  8. Alawen is at Troll Candle Camp.
  9. You can find it to the east of Anvil.
  10. She will be out hunting for most of the day. You'll have to catch her there at night.
  11. She'll want an Elven Bow.
  12. You can just buy one at The Archer's Paradox. It's in Bravil.

Mercantile

  1. This is pretty pointless.
  2. At higher levels merchants will have higher amounts of money available for trade.
  3. This won't matter much though.
  4. Forosh and Mach-Na are the two low level trainers.
  5. Forosh can be found at Gottshaw Inn west on the road from Kvatch.
  6. Mach-Na lives and runs Mach-Na's Books. Just find the store in Cheydinhal's market street.
  7. Mararte and Seed-Neeus are the mid-level trainers.
  8. Mararte is in a house by the chapel in Leyawiin.
  9. Seed-Neeus is the owner of Northern Goods and trade in Chorrol.
  10. The master is Palonirya.
  11. She runs Divine Elegance in the Imperial Market District.
  12. You will need to have 10,000 gold on your for her to find you worthy of training.

Mysticism

  1. This is another school of magic.
  2. Your skill determines your potential.
  3. Angalmo and Druja are the low-level trainers.
  4. Angalmo is at the Mages Guild in Chorrol and Druja is at the Mages Guild in Skingrad.
  5. Ita Rienus and Boderi Farano are the mid-level trainers.
  6. Ita is at the Mages Guild in Bravil.
  7. Boderi is usually in the Arcane University's Mystic Archives.
  8. The master is Dagail at the Leyawiin Mages Guild.
  9. She'll demand that you close at least three Oblivion Gates if you haven't done so already.
  10. Just doing the main quest line will take care of this.

Restoration

  1. Another school of magic.
  2. You'll get a lot of training in Restoration through healing yourself after battles.
  3. Cirroc and Marie Palielle are the low-level trainers.
  4. Cirroc can be found inside Bruma's chapel.
  5. Marie is in Skingrad's chapel.
  6. Marz and Ohtesse are the two mid-level trainers.
  7. Marz is in Bravil's chapel.
  8. Ohtesse is in Cheydinhal's chapel.
  9. The master is Oleta in Kvatch's chapel.
  10. You will have to finish "The Battle for Castle Kvatch" to get training from Oleta.

Security Training

  1. Security training is completely irrelevant if you complete Nocturnal's quest or become good at the lockpicking minigame.
  2. It just determines how many tumblers fall when you break a lockpick.
  3. Malintus Ancrus and Samuel Bantien are two low-level trainers.
  4. Malintus is in the south end of Chorrol.
  5. Samuel is in the south end of the Talos Plaza District.
  6. The two mid-level trainers are Dro'Shanji and Mandil.
  7. Dro'Shanji lives in the middle of Bravil.
  8. Mandil lives in Othrelos' place. You can find it in the north area of the Elven Gardens District.
  9. J'Baana is the master.
  10. You'll find him in a special room in the prison.
  11. Break into it and talk to him.
  12. You will need to get a message from S'krivva for him.
  13. She's the Thieves Guild guide in Bravil and lives near the north gate.
  14. Get it for J'Baana and you'll be able to train.

Sneak

  1. This determines how easy it is to sneak.
  2. High levels will let you wear heavy armor and still be silent.
  3. You can train it by sneaking in rooms with sleeping inhabitants.
  4. The Daedric quest for Vaermina in Arkved's tower will let you infinitely build skill as he'll never wake up.
  5. The two low-level trainers are City-Swimmer and Glistel.
  6. City-Swimmer wanders around Bravil.
  7. Note: He has AI to pickpocket for fun. At some point in the game he'll be caught and not have money for the fine. The guard will kill him.
  8. Glistel lives with Malintus Ancrus in Chorrol.
  9. Othrelos and Mirabelle Money are the two mid-level trainers.
  10. Othrelos is in the Elven Gardens District.
  11. Mirabelle is the innkeeper for the boarding house you'll find on the Anvil Docks.
  12. The master is Marana Rian.
  13. You can find her in the northern side of the Temple District.
  14. Your mission will be to steal the coin from her pocket.
  15. Just save, start sneaking, and try.
  16. Reload if necessary.

Speechcraft

  1. This is effectively pointless.
  2. You can just keep trying the speech game again and again until they're where you need.
  3. Bribes work well too.
  4. The low-level trainers are Alga and Uravasa Othelas.
  5. Alga lives with Honmund in Bravil.
  6. Uravasa is in the chapel in Bravil.
  7. The two mid-level trainers are Varon Vamori and Gruiand Garrana.
  8. Varon just has a house in Bravil. Search for it in the central area.
  9. Gruiand is in Cheydinhal's chapel.
  10. The master is Tandilwe.
  11. You can find Tandilwe in the temple of the One in the Imperial Temple District.
  12. You will need to have spoken with all 19 beggars in Cyrodiil to get his training.
  13. There are five beggars through the districts in the Imperial City and two in each of the other cities (minus Kvatch of course).
  14. If you can't find one just wait at their bedroll. 
Guide written by Aaron Reed

The Elder Scrolls IV: Oblivion Walkthrough sections: Part 1 | Part 2 | Part 3 | Part 4 | Part 5 | Part 6 | Part 7 | Part 8


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